International Journal of Applied and Creative Arts https://publisher.unimas.my/ojs/index.php/IJACA <div class=" " style="text-align: justify;">International Journal of Applied and Creative Arts (IJACA) publishes creative arts articles in all fields of applied and creative arts. These include culture and heritage, design technology, animation, fashion and textiles, performing arts, film, music, fine arts, new media, photography, arts and event management. The journal welcomes the submission of manuscripts that meet the general criteria of significance and relevancy in applied and creative arts sector. Acceptance for publication is based on contributions to knowledge, original data, ideas or interpretations and on their conciseness, accuracy and clarity.</div> <div class=" " style="text-align: justify;"><img src="https://publisher.unimas.my/ojs/public/site/images/ojsadm/IJACA.jpg" /></div> <div class=" " style="text-align: justify;"><img src="blob:https://publisher.unimas.my/e2228c8e-0e03-4851-87d8-4bab1ae0b431" /></div> Faculty of Applied and Creative Arts, UNIMAS en-US International Journal of Applied and Creative Arts 2636-9427 <p align="justify"><strong>Copyright Transfer Statement for Journal</strong></p> <p>1) In signing this statement, the author(s) grant UNIMAS Publisher an exclusive license to publish their original research papers. The author(s) also grant UNIMAS Publisher permission to reproduce, recreate, translate, extract or summarize, and to distribute and display in any forms, formats, and media. The author(s) can reuse their papers in their future printed work without first requiring permission from UNIMAS Publisher, provided that the author(s) acknowledge and reference publication in the Journal. <br><br>2) For open access articles, the author(s) agree that their articles published under UNIMAS Publisher are distributed under the terms of the CC-BY-NC-SA (Creative Commons Attribution-Non Commercial-Share Alike 4.0 International License) which permits unrestricted use, distribution, and reproduction in any medium, for non-commercial purposes, provided the original work of the author(s) is properly cited. <br><br>3) For subscription articles, the author(s) agree that UNIMAS Publisher holds copyright, or an exclusive license to publish. Readers or users may view, download, print, and copy the content, for academic purposes, subject to the following conditions of use: (a) any reuse of materials is subject to permission from UNIMAS Publisher; (b) archived materials may only be used for academic research; (c) archived materials may not be used for commercial purposes, which include but not limited to monetary compensation by means of sale, resale, license, transfer of copyright, loan, etc.; and (d) archived materials may not be re-published in any part, either in print or online. <br><br>4) The author(s) is/are responsible to ensure his or her or their submitted work is original and does not infringe any existing copyright, trademark, patent, statutory right, or propriety right of others. Corresponding author(s) has (have) obtained permission from all co-authors prior to submission to the journal. Upon submission of the manuscript, the author(s) agree that no similar work has been or will be submitted or published elsewhere in any language. If submitted manuscript includes materials from others, the authors have obtained the permission from the copyright owners. <br><br>5) In signing this statement, the author(s) declare(s) that the researches in which they have conducted are in compliance with the current laws of the respective country and UNIMAS Journal Publication Ethics Policy. Any experimentation or research involving human or the use of animal samples must obtain approval from Human or Animal Ethics Committee in their respective institutions. The author(s) agree and understand that UNIMAS Publisher is not responsible for any compensational claims or failure caused by the author(s) in fulfilling the above-mentioned requirements. The author(s) must accept the responsibility for releasing their materials upon request by Chief Editor or UNIMAS Publisher. <br><br>6) The author(s) should have participated sufficiently in the work and ensured the appropriateness of the content of the article. The author(s) should also agree that he or she has no commercial attachments (e.g. patent or license arrangement, equity interest, consultancies, etc<em>.</em>) that might pose any conflict of interest with the submitted manuscript. The author(s) also agree to make any relevant materials and data available upon request by the editor or UNIMAS Publisher.</p> The Engagement of Public Participation in Participatory Art Practices https://publisher.unimas.my/ojs/index.php/IJACA/article/view/6751 <p>Participatory art practices promote public involvement or participation as part of the entity that will assist the artist to create the artwork. The participative type approach seems challenging the usual practices of the artist, even the artistic outcomes or artform or artwork will be in different contexts. The study was to identify a gap remains in understanding the influence and purpose from the participant that can lead to their participation. It was focusing on the participants’ perception as a co-creator in participatory art practices. Data was gathered from questionnaires posed to respondents who participated in the conducted participatory art project. The thematic analysis was used to identify the participant purpose of involvement in participatory art. Result found that the participation from the public was based on self-inclination and their engagement in the activity contribute significantly to the socially engaged context. Public engagement in participatory art has encouraged the happening of a constructive relationship between the artist and the proposed concept.</p> Wan Jamarul Imran Wan Abdullah Thani Mohamad Faizuan Mat Copyright (c) 2024 UNIMAS Publisher http://creativecommons.org/licenses/by-nc-sa/4.0 2024-07-30 2024-07-30 7 1 1 11 10.33736/ijaca.6751.2024 Research on Brand Image Building Strategies Based on the Xiaohongshu Platform -- Taking the Beauty Industry as an Example https://publisher.unimas.my/ojs/index.php/IJACA/article/view/5788 <p>The purpose of this study is to explore the brand image building strategy of the Xiaohongshu platform in the beauty industry. Based on the introduction of the development status of the Xiaohongshu platform and the beauty industry, this study analyzes the image distribution and attention of beauty brands on the Xiaohongshu platform, and evaluates the influence and user ratings of beauty brands on the Xiaohongshu platform. Then, this paper develops a beauty brand image building strategy based on the Xiaohongshu platform, including determining the positioning and differentiated competition strategy of beauty brands, developing a social media marketing strategy, designing a user experience and word-of-mouth management strategy, and exploring the feasibility and effectiveness of celebrity endorsement and cross-border cooperation strategies. Finally, this study draws conclusions through empirical research and analysis, and proposes future research directions and recommendations. The findings of this paper have important reference value for the brand image building of Xiaohongshu platform and the beauty industry.</p> ziwei xia Jing Yi Lim Copyright (c) 2024 UNIMAS Publisher http://creativecommons.org/licenses/by-nc-sa/4.0 2024-07-30 2024-07-30 7 1 12 22 10.33736/ijaca.5788.2024 Transient Scenery From Artistic Perspective https://publisher.unimas.my/ojs/index.php/IJACA/article/view/5835 <p>&nbsp;<em>This paper explores transient landscapes through an artistic perspective. "Transient" refers to the fleeting nature of the world, where the landscape is constantly changing with time. The research theme of transient landscapes refracting spatiotemporal relationships has triggered an active exploration among visual artists, who have applied their expertise in media and artistic language to construct means of exploration. In addition, the relevant artworks are analyzed through descriptive reflections to reveal the true meaning of their practice. We will then discuss artists such as Dianne Fogwell, Rowan Siddons, Sadie Tierney, Sandra Jordan, Bresson, Ansen Sealecai, Caoyuxi, CaiGuoQiang, Katya Roberts, and SuXingPing, reflecting on transient landscapes from their artists' perspectives. This paper focuses on the concept of transient and its origin and also deals with its philosophical implications. The contribution of this paper is to deepen the understanding of transient landscapes through an artistic perspective and to realize the possibility of the hidden spatiotemporal relationships between them.</em></p> Jin Qin Wei Mohammad Khizal Mohamed Saat Tetriana Ahmed Fauzi Tetriana Copyright (c) 2024 UNIMAS Publisher http://creativecommons.org/licenses/by-nc-sa/4.0 2024-07-30 2024-07-30 7 1 23 39 10.33736/ijaca.5835.2024 Redesigning museum display models in the context of digitalization https://publisher.unimas.my/ojs/index.php/IJACA/article/view/5819 <p>After decades of digital tide washing the world, even one of the most sacred existences in human life, art, has to go through evolution and make some adaptions. The materials used in artists' creations, the artworks' presence in time and space as objects, and the economic properties of art have all been changed drastically as a response to the rapidly growing cybernetic world. An increasing number of digital artworks show up on the internet every day, whether they are the documentation of physical artworks in the real world or completely digital pieces that only live in the cybernetic world. Accordingly, the relationship between the online audience and digital works has completely changed their interactions. Museum professionals, public audiences, educators, and so many other roles in the art-viewing activity are having mixed opinions about dealing with art in virtual spaces. They need a more accurate understanding of the meaning and value of the artworks they are viewing. Therefore, how to apply digital media technology to facilitate a better creative experience between viewers and digital physical artworks will be a very important and challenging issue. This paper firstly explains the definition and development history of digital museum exhibition; secondly analyzes the current research status of digital museum exhibition technology and its application areas at home and abroad; then discusses the factors affecting the audience's viewing behavior from the user's perspective, namely: human psychological factors (including cognitive factors, emotional factors, motivation), environmental factors (including social and cultural factors, natural environmental factors); finally The construction method of the virtual exhibition system based on the concept of interaction design is discussed in combination with the above two aspects, and the model can effectively improve the audience's visiting experience through examples.<strong><em><br><br></em></strong></p> Yuxin Wang Copyright (c) 2024 UNIMAS Publisher http://creativecommons.org/licenses/by-nc-sa/4.0 2024-07-30 2024-07-30 7 1 40 54 10.33736/ijaca.5819.2024